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(+2)

Very atmospheric, the ending was a surprise but very fitting.  I was reminded a little of Simogo's early games, the story was well written and the presentation was effective with the mysterious views through the porthole. I think leaning into the SFX a bit more, with some creaks, groans and thuds would really push this one.

(+1)

Thank you! I would've liked to add more SFX if we had more time -- I'd like to make an update which adds some extra polish after the jam is over :)