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I quite liked how some of the features in these stat blocks play with DS mechanics in new and unique ways. That said, there were some wordings that were sort of hard for me to understand, such as the Pool damage feature in the first stat block and some of the text in the magic item itself.

I agree.  I'd have expanded that without the page count limit. 

It's nothing a revised version after the jam couldn't fix! :) I think the mechanics of the Blood Hammer in particular are super interesting.