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joeauerbach

16
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3
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A member registered Nov 20, 2025 · View creator page →

Creator of

Recent community posts

glad you're into orcs. I think they're often under-used (though MCDM does great things with them). 

The intention was that the "I'll have a snack" maneuver is useable against a dazed or restrained enemy, so the text is just a reminder that if they end up dazed,  he'll use the maneuver. It's not free or even automatic. Just a note for running the block. 

I agree.  I'd have expanded that without the page count limit. 

I really like this and I feel like it is a level of time progress that the game is actually lacking right now.  Very good options. 

There's no change I'll be skipping this.  This dude will be showing up in my games in the future for sure. 

So I love this idea. Minor suggestion:  I think the wording on Last Grasp feels off.  The mechanic is great, but maybe say something like, "a willing ally can use their vitality to heal you"  so it sounds more like they're giving you the recovery and less like you're taking it?  Feels more in the spirit of the thing. 

I'm definitely using this. 

I really love these kits. they're cool and have a unique feel to them.  they seem ot have nothing to do with the theme, but I'm always happy to see new kits. 

I will absolutely be using these. 

No lie, I love everything about this. 

No complaints here.  I love me some complications. 

Truly outstanding names.  I like the monster design here. 

I did EXACTLY the same thing.  It's because it's selected by default. 

Big fan of this. it's simple and a lot of fun. 

I love the idea of this.  But I do think that it needs another pass.  the way it reads there's no reward for success except starting again and going until you fail. I doubt that was the intention. 

Honestly, there are not enough titles for this game.  It's great to see more out there. 

Honestly, I enjoyed this enough to add a Grappa di Anno festival to my game world's calendar.  Nailed the theme exactly.