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I think if a silhouette transfers courage to another, balls equal to the amount of points transferred should be fired from one side to the other in sequence. Not sure, but what if we could swap their positions? BTW I agree with @Bl0ck head, they have a point—the star marks usually kinda give away the answer.

Great suggestions Sequential courage orbs matching the transferred amount would make each chain much easier to read. Swapping positions could add an interesting planning layer though I’d want to preserve the simple one choice premise and since multiple players read the star as the answer that visual definitely needs reconsidering. Thanks for the thoughtful feedback!