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(-1)

Thank you, that is genuinely nice to read, and I am glad the sound is landing.

On moving the tips and the groves: they are staying put, and here is the honest reason. They are not machines, they are the ground. The trash is where the trash is, and working out how to reach it is the constraint the whole game is built on. Let people drag the ground around and where the trash sits stops being a question at all.

What I can fix is the layout itself, it  will be even better in upcoming updates.

(+1)

Sounds good, I understand the reasoning. I'll be ready for the full release, best of luck with development !