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While I can appreciate the great amount of effort that went into this, I wasn't a fan, The gameplay was just really boring for me and I couldn't bring myself to play it any longer. And I'm confused on what the criteria is for a balloon to raise your happiness, It says its supposed to be close to the ground and that works for some but not for others. I did read the scripts for the unfinished story mode and I liked those a lot, I thought it was really cool how you guys introduced the gameplay mechanics with the story beats. And while I wasn't one for the gameplay, I will admit it does fit the jams theme very very well. Overall, I loved what you guys came up with, but the gameplay just wasn't for me.

(+1)

Thank you so much for the detailed feedback! We did have trouble with the balloon highlighting, so it doesn't look consistent enough when it raises happiness and when it does not. Really glad that you liked the script as well. It's a bummer that we didn't manage to implement that part.