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(+1)

Even though visual novels aren’t my usual genre to play, I found the experience pretty fun. The dialogue flows naturally: simple and smooth, it really highlights the contrast between the peaceful moments and the prototype’s downfall.

I was relieved to find two distinct music tracks (day and evening/campfire), which helps avoid repetition.

I suggest adding sound or visual effects, as well as hand-drawn backgrounds, to enhance immersion. Similarly, improving the UI would help create a more polished version.

The ending of the prototype surprised me a bit, probably because I’m unfamiliar with this type of game. I wish good luck with the rest of the development!