won first try ✌️
Well balanced and packaged, a satisfying game!
The game clearly has expanding potential, meanwhile stands on its own as it is, I think the expansion is begging for a Megabonk roguelike style progression system, where you start slow and speed up towards higher stats.
I can see these mechanics working well:
- xp drops on zombies and level ups
- 3 card picks for survivor stat upgrades or weapon upgrades per level up and stage
- expanded attacks for zombies and types, like spitters, to stagger the somewhat linear everything has same attack pattern that makes the game easy
- multiple weapons to choose and switch around, or choose at the beginning of one bounded run
Negatives: The banner is too big and the presentation of the page itself needs work, it buries the game itself, where it should make it presentable, I would probably just remove the banner at the top altogether