Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

webXOS

29
Posts
2
Topics
13
Followers
103
Following
A member registered Nov 26, 2025 · View creator page →

Creator of

Recent community posts

Thank you!

thanks!

Thank you

will do! The coder is still being enhanced to reflect real time game data better, but a secret is the hash code is encrypted so even basic LLM like gemini can decode the game data if you just paste the key in - not just the website. Thanks for the input!

Yes i have 3 versions I am working on for the TRIOS lineup: webxos.netlify.app/trios try the other versions you might like them also. Aside from sound what else could this game use? i'm looking to expand it in future updates it's sort of a work in progress

thank you what fun mechanics could i add? I want to expand this game for sure

Thank you!

Thank you what could i add to make the game more challenging?

I agree I need to add more to this game i'm a little uncertain of what to add to make it harder, right now its just a speed connector game (the faster the better) but you're right i need to add more to it

added a fullscreen button maybe that will work better, I made the buttons for mobile screens 

its really made for mobile and might run better at my hosted link: webxos.netlify.app/arachnid or download the html from this github: https://github.com/webxos/webXOS/blob/main/arachnid.html

Yes! jetpacks also included in these versions: I have more versions of Trios (this is the 3rd trios I have made) there is also TRIOS: DIRECTOR's CUT https://webxos.itch.io/trios and TRIOS: SIEGE https://webxos.itch.io/trios-siege-beta-test

Mostly yes, it as an altered version of other similar games I have. If this disqualified me I understand. more versions at webxos.netlify.app/TRIOS (I have made 3-4 versions of this game that I will release soon) 

Not sure of why you are having this issue, but it's designed as a speed run game to keep you on your toes, the geometric shapes are smaller enemies to keep it interesting, I tried to make the game as hard as possible (zone 10 is very hard) you have to strafe and dodge as soon as the game starts. Not sure why it won't let you move! more versions at webxos.netlify.app/TRIOS (I have made 3-4 versions of this game that I will release soon) 

Thank you!

Thank you, yes I need to work on the game more (when time allows me) I need to add intro and sound, sound is always a struggle for me in all my games, not adding the sound but finding good samples/packs to use while still maintaining the single html file build. The single file is already a monolith and hard to even work on at this point without messing up the rest of the code. More updates soon hopefully.

Thank you! you might enjoy a similar game I vibe coded last year: https://webxos.netlify.app/flight or more "space craft" games at https://webxos.netlify.app/spacecraft 

Will try to add an intro, some of the other games on my profile (the TRIOS series) has a nice 8 bit snes style intro and star wars story scrolling. Maybe I can add something similar soon (working on lots of projects not just games so give me time and I will! ) Thank you. 

Thank you!: more games here webxos.netlify.app/games 

ty

should work now - sorry new to itch

Fixed to EMBED should work now - sorry

webxos.netlify.app/microjets

webXOS Paintball

https://webxos.itch.io/webxos-paintball

# webXOS Paintball Guide

## Controls

- **WASD**: Move

- **Mouse**: Look/Aim (ESC unlocks)

- **Left Click**: High-damage shot (50 dmg)

- **Space**: Gatling gun (5 dmg x3, rapid)

- **Shift**: Jetpack (fly up)

- **Right Click**: Scope (zoom)

- **T**: Switch team (Blue/Red)

- **ESC**: Pause/Menu

## Objective

Destroy enemy core (500k HP). Cores at bases (±90x, 10y).

## Mechanics

- **One-shot death** outside base.

- **Respawn**: 10s timer, 10s invulnerable (stay in base).

- **Drones**: AI bots attack/defend. Kill for score.

- **Projectiles**: Fast, collide w/ obstacles/cores.

- **Proximity bonus**: High-dmg shots 1-3x on cores (closer=more).

- **Jetpack**: Unlimited up-force (gravity off).

- **Obstacles**: Wireframe bunkers block movement/shots.

## Teams & Modes

- **Blue/Red**: Pick in menu.

- **3v3**: 3v3 (2+player each)

- **10v10**: 10v10 (9+player each)

## Tips

- Jetpack to cores, spam high-dmg close-range.

- Gatling shreds drones.

- Scope for precision.

- Switch team mid-game (T).

- Defend own core early.

## UI

- **Top**: Core HP bars.

- **Score**: K/D.

- **Kill feed**: Right.

- **FPS**: Bottom-right.

- **Console**: Messages.

**Desktop-only beta. Fullscreen auto.**

TRIOS: SIEGE (BETA TEST)

https://webxos.itch.io/trios-siege-beta-test

Dragon Boss fight fast paced desktop action game. (beta test: webxos.netlify.app/siege) 

# TRIOS: SIEGE Game Guide

## Objective

Defend central tower from dragon waves. Purge all dragons. Survive 4 waves. Minimize time & tower damage for high score.

## Controls

- **WASD**: Move

- **Mouse**: Aim

- **LMB**: Gatling Gun (spread fire)

- **RMB**: Plasma Beam (charge laser, hold for xray)

- **SPACE**: Speed Boost (2x speed)

- **SHIFT**: Jet Pack (fly up)

- **F**: Shield (50% damage reduction)

- **ESC**: Pause/Menu

- **F11**: Fullscreen

## Weapons

| Weapon | Ammo Cost | Damage | Notes |

|--------|-----------|--------|-------|

| Gatling Gun | 1/shot (7 pellets) | 15/pellet | Spread fire, fast |

| Plasma Beam | 0.5/sec (charged) | 3/sec (10 boss) | Piercing laser, 2x zoom |

**Ammo**: Auto-regens to 100.

## Waves

| Wave | Enemies | Dragon HP | Speed |

|------|---------|-----------|-------|

| 1 | 8 | 80 | Slow |

| 2 | 12 | 100 | Medium |

| 3 | 16 | 120 | Fast |

| 4 | 1 Boss (TRIOS) | 20,000 | Patterns: chase/circle/evade/hover<br>Fireballs + special barrage |

**Between waves**: 10s countdown (Roman numerals).

## Enemies

- **Dragons**: Fly to tower via roads. Melee/ranged attacks.

- **Boss**: 10x size. Targets player. Giant fireballs. Special: 8x mega fireballs.

## Mechanics

- **Unlimited HP**: Player survives, but score penalizes damage.

- **Physics**: Quake-style. Jet pack/ground/building landing.

- **Buildings**: Solid obstacles (block projectiles).

- **Score**: 10,000 base -10/sec -1/tower dmg.

## Tips

- Use Plasma Beam on boss (high DPS).

- Gatling for crowds.

- Shield vs boss attacks.

- Jet pack to dodge/position.

- Stay mobile, protect tower.