Thank you!
webXOS
Creator of
Recent community posts
Thank you, yes I need to work on the game more (when time allows me) I need to add intro and sound, sound is always a struggle for me in all my games, not adding the sound but finding good samples/packs to use while still maintaining the single html file build. The single file is already a monolith and hard to even work on at this point without messing up the rest of the code. More updates soon hopefully.
Thank you! you might enjoy a similar game I vibe coded last year: https://webxos.netlify.app/flight or more "space craft" games at https://webxos.netlify.app/spacecraft
webXOS Paintball
https://webxos.itch.io/webxos-paintball
# webXOS Paintball Guide
## Controls
- **WASD**: Move
- **Mouse**: Look/Aim (ESC unlocks)
- **Left Click**: High-damage shot (50 dmg)
- **Space**: Gatling gun (5 dmg x3, rapid)
- **Shift**: Jetpack (fly up)
- **Right Click**: Scope (zoom)
- **T**: Switch team (Blue/Red)
- **ESC**: Pause/Menu
## Objective
Destroy enemy core (500k HP). Cores at bases (±90x, 10y).
## Mechanics
- **One-shot death** outside base.
- **Respawn**: 10s timer, 10s invulnerable (stay in base).
- **Drones**: AI bots attack/defend. Kill for score.
- **Projectiles**: Fast, collide w/ obstacles/cores.
- **Proximity bonus**: High-dmg shots 1-3x on cores (closer=more).
- **Jetpack**: Unlimited up-force (gravity off).
- **Obstacles**: Wireframe bunkers block movement/shots.
## Teams & Modes
- **Blue/Red**: Pick in menu.
- **3v3**: 3v3 (2+player each)
- **10v10**: 10v10 (9+player each)
## Tips
- Jetpack to cores, spam high-dmg close-range.
- Gatling shreds drones.
- Scope for precision.
- Switch team mid-game (T).
- Defend own core early.
## UI
- **Top**: Core HP bars.
- **Score**: K/D.
- **Kill feed**: Right.
- **FPS**: Bottom-right.
- **Console**: Messages.
**Desktop-only beta. Fullscreen auto.**
TRIOS: SIEGE (BETA TEST)
https://webxos.itch.io/trios-siege-beta-test
Dragon Boss fight fast paced desktop action game. (beta test: webxos.netlify.app/siege)
# TRIOS: SIEGE Game Guide
## Objective
Defend central tower from dragon waves. Purge all dragons. Survive 4 waves. Minimize time & tower damage for high score.
## Controls
- **WASD**: Move
- **Mouse**: Aim
- **LMB**: Gatling Gun (spread fire)
- **RMB**: Plasma Beam (charge laser, hold for xray)
- **SPACE**: Speed Boost (2x speed)
- **SHIFT**: Jet Pack (fly up)
- **F**: Shield (50% damage reduction)
- **ESC**: Pause/Menu
- **F11**: Fullscreen
## Weapons
| Weapon | Ammo Cost | Damage | Notes |
|--------|-----------|--------|-------|
| Gatling Gun | 1/shot (7 pellets) | 15/pellet | Spread fire, fast |
| Plasma Beam | 0.5/sec (charged) | 3/sec (10 boss) | Piercing laser, 2x zoom |
**Ammo**: Auto-regens to 100.
## Waves
| Wave | Enemies | Dragon HP | Speed |
|------|---------|-----------|-------|
| 1 | 8 | 80 | Slow |
| 2 | 12 | 100 | Medium |
| 3 | 16 | 120 | Fast |
| 4 | 1 Boss (TRIOS) | 20,000 | Patterns: chase/circle/evade/hover<br>Fireballs + special barrage |
**Between waves**: 10s countdown (Roman numerals).
## Enemies
- **Dragons**: Fly to tower via roads. Melee/ranged attacks.
- **Boss**: 10x size. Targets player. Giant fireballs. Special: 8x mega fireballs.
## Mechanics
- **Unlimited HP**: Player survives, but score penalizes damage.
- **Physics**: Quake-style. Jet pack/ground/building landing.
- **Buildings**: Solid obstacles (block projectiles).
- **Score**: 10,000 base -10/sec -1/tower dmg.
## Tips
- Use Plasma Beam on boss (high DPS).
- Gatling for crowds.
- Shield vs boss attacks.
- Jet pack to dodge/position.
- Stay mobile, protect tower.








