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I'm admittedly not the best at analyzing this type of game, but I feel like this leans a little too close to being luck-based? The furthest I got was about nine rounds, and considering the score requirements keep increasing but you're limited in how many upgrades and plays you have, it felt like I hit a ceiling at some point where I was reliant on just getting good hands. I was still having fun with it for a little while, and the visuals are great.

People have gotten all the way up to Round 26! It’s certainly possible to pass further rounds using the overpowered combination of the upgrades Uno/Zwei/San and Blast Off. Balancing is planned for a future update.