That kind of emotion just isn't really possible for a generator set like this, it'd require specific animations for individual characters. For that reason, the core pack includes a set of emotion animation popups to fill that same role, it's set up like this:

For magic and special vfx effects: because they're easier to mix-and-match with multiple styles, I've moved away from making them myself. Because there's other artists who specialize in those, that way I can focus on characters and environments which need more consistency to be used together.
Hope that makes sense.
Thanks!