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[Windows] Looking for Playtesters – PANIC TOWER 48

A topic by screenmateworks created 17 days ago Views: 111 Replies: 1
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Inspired by large-scale disaster movies, PANIC TOWER 48 focuses on watching hundreds of people react dynamically while you try to guide them to safety.

Hello everyone!

I'm looking for a few people to playtest my game, PANIC TOWER 48.

It is a high-rise evacuation and crowd panic simulation where hundreds of people react to fire, smoke, damaged stairs, elevator failures, flooding, and changing escape routes.

You can actively manage the evacuation, or simply watch the disaster unfold in Observation Mode.

Current features:

- 8, 20 and 48 floor scenarios

- Fire and smoke propagation

- Elevator management

- Stair damage and blocked routes

- Fire barriers

- Flooding

- Rooftop evacuation

- Seed-based scenario variation

Platform:

Windows 10 / 11

Play time:

10–15 minutes for the first session.

I'm mainly looking for feedback on:

- Was it interesting to watch?

- Were the controls easy to understand?

- What was confusing?

- What became repetitive?

- Would you play it again?

Game page:

https://screenmateworks.itch.io/panic-tower-48

Thank you very much!

Any feedback is greatly appreciated.

Hi screenmateworks! PANIC TOWER 48 sounds interesting, and I would be happy to test a 10–15 minute Windows session and give you structured feedback on clarity, controls, what was confusing, repetition, and whether I would play again.


I am also preparing the first external test of Dino Frontier RPG v0.11, an early 2D top-down dinosaur adventure with exploration, gathering, crafting, combat, and bonding with a Raptor companion. My test is an uncoached 15–30 minute Windows playthrough up to the “First Bond” milestone.


The build is in English, uses keyboard and mouse, and creates a local report with four short questions. Nothing is uploaded automatically and no personal information is requested. It is an unsigned prototype, so Windows may show an unknown-publisher warning.


Would you be interested in a reciprocal playtest? I would be glad to test PANIC TOWER 48 first, then send you a private access link to my build.