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(1 edit)

Very fun experience

now here a long list of bugs and personal grievances

-The ui is not the best, the ingame area is good but I still don't know how you are supposed to save the game, so it's a in one sitting experience

-The lotuses when bought via 10x and 100x do not increase in price, in normal words you can buy 10 for only 10K mana

-There is zero use for the vine plant once you unlock lettuce, it could use a buff or a lategame upgrade that revitalizes it

-more upgrades need to be added, they dry up way too quickly, something like sprinklers, arcana fertiliser, heavier weights, ...

-A resource drain for resources lategame would be nice, more buildings could be nice, people visiting is mentioned in the last scene so that would be a cool new mechanic

-a setting similar to work but for giving food until calories are full would be a nice quality of life

-The game is amazing, it is high quality and you deserve to be proud of it

(+1)

Heey, thank you very much for the feedback, glad you liked it!

Yeah, admitedly this version has quite a few things I'm still unsatisfied with, the 2.0 should've been out by now, but still gotta work on a few things before doing so... hopefully will be able to fix some of those problems by then yeah~ Namely:

· New save system, with multiple files and such, should definitely be an improvement over this one, and allow for a bit more fiddling around than the current one

· That multiplier exploit... yeah, not sure if I fixed that one yet, whoops ^^; will make sure I do before the next version though, thanks for the heads up!

· Not happy with kudzu either yeah, so currently plan is to actually make it into a more separate thing that doesn't need to compete with other crops, and can be a "filler food" that takes literally 0 work/water

· Agree yeah. New and meatier upgrades should help both advance things further AND help with the resource sink, cause yeah, currently not MUCH pressing need for them, only at points.

There's an idea I also have for something that can actually "drain" limestone and copper and such and make increasing the income more appealing... but dunno if that'll come with 2.0 or 3.0. Will see how things go here, will try to push out 2.0 ASAP to ameliorate these issues (and add another juicy cutscene to be rewarded by~), and we'll take it from there. For now, thank you again :D Am both proud AND flattered for the feedback ^^

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