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For a solo dev project, I'd say that you nailed the overall feel of the game. The atmosphere, mechanics, and writing (ESPECIALLY the writing) all tied the game together in a nice way. Some more tutorial on how the game actually works would do wonders for comprehension. I'm sad to hear that a lot got cut, as I think this game had a lot of potential to do a lot of unique puzzles with its camera mechanic. Good work overall!