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Visually, this is great, and the concept is really cool, it fits the theme perfectly. I did have some trouble understanding the gameplay mechanic itself, though. Even after doing the training, it wasn’t always clear to me what I was actually supposed to be hitting when facing an opponent. For most of the early matches, simply holding my stick out far enough seemed to knock everyone down.

I also think having a little more player input beyond moving the stick would make it feel more immersive.  I felt more like I was watching a jousting match than actually participating in one. Having to click to strike, or some other mechanism, would make the game feel better.

Once I started getting knocked off by the red opponent, I also wasn’t sure what was causing it or what I could do differently to prevent it. Making that feedback a little clearer visually or mechanically would help a lot.

I think with some added depth and clearer feedback, this could be a real joy to play.