I like the concept, and it fits the theme really well. I think the main thing holding it back for me right now is that the gameplay doesn’t feel very rewarding yet. The audio is a little abrasive, and without rewards, progression, or much of a narrative hook, I didn’t feel a strong drive to keep clicking and see what came next.
I also think the early levels ask a bit too much of the player before giving much back. It might feel better if the game eased you in and gave you more frequent little rewards early on, something that creates that “oh, look what I unlocked, I want to see what else I can get” feeling.
There’s definitely something here, though. With a little more polish around progression, sound, and player motivation, I could see this becoming a really nice leisurely game.