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Thanks! All the ideas you’ve proposed are very good, but I had about a week to develop the main system (and had to program in the gaps between family and work), so the details and animations related to the emissaries remained just an idea on the to-do list. For the theme, I chose a less literal interpretation, as suggested in the theme description. It was a risk… and often my choices didn’t pay off.

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Yeah, I can relate, haha! I was also coding and coming up with game ideas during family dinners. 

Try developing it more after the jam  I think you have the potential to turn it into a real indie game. I wish you all the best!