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(The game teaches as you play, just start walking.)

I...feel like you must have had some very bad experiences at school, if you think what the game is doing is "teaching".  I feel like I can barely control it; it's not clear to me what brings someone into my head, or what I'm supposed to do with them there (I accidentally ended up with a jumper somehow?) or, really, much of anything else.  I think maybe the game needs to be a little more tutorial-like than you think.

Fair, you're the third person to say this, so it's real. Pushed an update today: the game now tells you what you gained when someone ends up in your head, and you can press S on someone to enter them without jumping. If you give it another five minutes, tell me if it lands better