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Played through level 1 — the presentation is genuinely charming: the title screen, the "Town Full of Second Chances" story card, and the pixel art of the miracle dude zapping fallen critters all have real personality. The core loop (run to a fallen animal, hold to charge its revival before the clock runs out while snitches close in) is a clean, literal read on the CHARGE! theme, and the 30-level "1 snitch → 10 snitches" ramp plus the high-score table give it legs. One honest bit of newcomer feedback: level 1's timer felt tight while I was still learning the controls — I reached my first goat and ran out mid-charge. A slightly more forgiving opening clock (or letting the timer start on first revive) would help first-timers land that first satisfying revive and hook them. Nice work — the comedy framing is a great hook.

Thank you so much for your feedback:) Timer starts with the first revival sounds good - I’ll work on that:) Thank you☺️