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(1 edit) (+1)

This one right here is THE coolest. 11/10 complete gem.

The fallen mech mechanic is soooo damn cool. I wonder who'll bump into Antioch-II.
Those little blue buggers are nasty with how fast they rip up your shield.

I love those semi-online mechanics ala bloodstains in Dark Souls and the like.

also edit: I knew this one was gonna be peak the second i shot a guy's chassis off with the heartstopper and it's legs walked a few paces before blowing up.

(+1)

Glad to hear you had fun! Thank you for playing!

Each enemy type has a different weapon similar to how you have a loadout - the blue guys' plasma weapons drop your shields quick but aren't as effective against your health for example, and the big purple ones have a railgun like yours that ignores shields. I tried to make it more tactical in how you can play.

The online mechanic was a real fun one to work on - I tried to make their difficulty also vary depending on how your run goes, for added bonus flair, but had to remove it for time as it wasn't consistently working. One thing I wanna do is add a way for players to view a "Hall of the Fallen" or smth that shows all the mechs that have been submitted before.

I spent a lot of time adding details like that, like the heavies' walking a bit before blowing up, or how the unshielded enemies are likelier to try and circle round cover and regroup.

Thank you for playing!