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(1 edit) (+1)

Really dood visuals and the game's page looks incredible.
Gameplay, thought, is meh. It's a good idea, and the game is so close to unraveling that potential, but clanky controls and not being told how to interact with the sub takes away the fun out of game. I couldn't finish first level since scanning feels completely random. Taking one ship down took me 5 minutes of franticly trying to figure out when to press space, after which i tried to down the second ship, but power went out, scanner progress was nullified and i just gave up.

(+1)

Thank you for trying the game! Yeah, I must admit that some parts, especially the radar room, are poorly designed... I was inspired by "The King is watching" gaze mechanic first, but then decided to move towards "skill check" approach and... well, it failed