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just refreshed the game, and I have noticed the spell limit is increased to 6, that do make the game easier, because I was originally gonna ask that the difficulty is a bit too high, especially because of the level gap between the player and the enemies.

Yup - actually the number of runes you can take into combat at once is the biggest bottleneck in your build and that is by design, you have to make hard choices about what not to take :)
(but you will get 7th slot later ;))