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The bean mechanics are definitely overkill for how the rest of the gameplay works, but to be honest I do that all the time with games I make and love to see it haha. I actually had more fun just messing around with the bean settings and just watching them grow. I think making this into a 3d platformer isn't the best fit, but there's definitely something to explore with growing plants where you can tweak the settings. Good luck!

Glad you enjoyed the procedural generation! I also still like to play with the settings myself and see what the result is :D