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(1 edit) (+1)

I believe the "Pulse" hero is bugged. I get the explosion sound, but no attack actually happens, it just runs around until it dies. That said, I don't have all the heros yet so I don't know if any others are bugged.

Some recommendations: An auto battle sort of mechanic would be nice, instead of being stopped by the pop-up upgrades. Perhaps a button to trigger the upgrades? Also if you could implement touchscreen compatibility, for those without mouse-and-keyboard.

Other than the language crossover (which I see you have addressed so no further comment), so far no noticeable bugs/immersion breaking! Great game, 8.5/10!

Thank you so muuuuuch! In the next update, I’ll fix the heroes that are malfunctioning or needed more urgent adjustments (Pulse, Area, Graviton, etc.) and also improve the hero AI.

I’m also trying to implement the "level stacking" mechanic as a branch of the rebirth tree so the game doesn't pause; honestly, it feels much better that way.

As for making it mobile-friendly, I can look into that—I think it would be cool for showcasing the game and would make it more convenient to play.