Hi Pizza Doggy, I just wanted to thank you for this audio pack, and your Echoes audio pack as well. I'm a programmer and game developer working on a large scale set of games. Your sound packs, and some of your other asset packs will be used directly in them for nearly every aspect of the game, and I just wanted to thank you and let you know. I haven't setup a game page on here yet, or Steam. But it's coming, and when it does I will be mentioning you and your assets in the credits!
If that's alright with you (If not I won't).
It's amazing how audio can bring something and add life into a game. Even without music a game can suddenly feel right, or good just from some nice sound. I particularly liked your firearms sound, and the distinctions from vintage and new, as well as the striking/melee/gore sounds. Those are so hard to get right! (and i've tried myself lol even though I'm not good at it.)
You have that particular style I'm always looking for, and I can honestly say I cannot make audio assets. I can make some graphical assets, but audio stumps me, and I'm very picky about it.
I know that it says that credit is not required in your license, but I think you deserve it and it is not something I typically do (especially if it's not required). I see so many packs on here, but I read many of the comments on yours and decided to do so--I'll be looking forward to seeing what else you put out.
Anyway, best regards, and good luck. I hope to get some more of your packs in the future as I can!
Viewing post in Rust & Blood - SFX Library comments
Hi! Thank you for the kind words, and thank you even more for everything else!
Crediting me helps quite a bit, so you're more than welcome to!
Best of luck on your personal projects too, my dude. Dedication and determination where luck doesn't always help!
Feel free to share links to your projects, when something is ready for the public. I'll make sure to wishlist them on Steam, or might be able to provide some valuable feedback from what there will be, no matter in what stage the project is.