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Thank you so much for this comment. You have no idea how much they mean to me.

Yes, I am planning to release this as a full scale steam game, something like 4-6 months from now.

I agree with the damage visuals, need to take away the red and make it more clear as a breaking glass.

Moon will be less attractive in the next build, I agree it is a bit too much now.

I have made some tweaks to meteor missions, but they are still a good way to "find asteroids". I am not going to go be penalties of failing missions. 

I am not fully sure what you meant with "Can activate both meteor/defend missions, idk if its a bug or a feature but i hope it stays in" - did you get these active at the same time?

Comments like these give so much energy to keep up creating content for this. Thanks for playing 🙏

start any of the 2 missions, land, pick another mission, woila :D


Whenever you start a mission and land, it will have "in progress" status, and then you can just pick another. This """feature""" helps sweep through the missions faster, since at late-game, if not all of them are finished, might feel too boring to 100% doing them 1-by-1. It's not disclosed that you can do that, so would be nice if it'll be left as-is

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Ah, got it. Need to test it, might not have desired effect with all of the mission types.

For meteor/base works for sure.

Thanks for reporting, I'll try my best to make it into a feature!