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(+1)

You know? Despite this being a small, hypnosis-themed game, I had fun with it, and the tone of the game is perfect. 

I don't know what your plans are at the moment, but you could easily expand this game a little if you wanted to. Nothing major, but perhaps stuff like some unique fail states, an alternate ending/route, some more outfits, a new area, and more weapons. If you're already considering this kind of stuff for a new project, awesome.

I do have some things to critique though, but I'll admit these are just my sensibilities in play

  • I would have made the mirror boss more of a tutorial boss to introduce the player to how the bosses work, and you could have a scripted hypnosis encounter to push the player towards the mirror. It could also incentivize the player into changing outfits.
  • Perhaps the minidress could've had more effects on the world, like maybe some key npcs won't talk to you while you're wearing it. It could also allow you to get into certain areas.
  • Minor Spoiler: Given what I mentioned about fail states, I was kind of expecting unique dialogue from the final boss while wearing the minidress, and a unique fail state for going into the red mist and getting hypnotized during the final phase. 
  • Minor Spoiler: The fishing stuff is a fine little detour, although I wish there was a little more to it than just unlocking an outfit.
  • I feel like that alternate route I suggested could be Aae being hypnotized and going around recruiting others to the hypnosis room, given what the villain suggests ("...and get me more servants")
  • Minor Spoiler: I think the hypnosis escape room could be a little more challenging. Not teeth-grindingly hard, but perhaps stuff like hypnosis blocks, booby traps, and false red orbs. In this case I would recommend some form of a hint .

If you already have this stuff in mind for a future game, fine with me. You don't have to take my advice, I just figured I'd mention this stuff given that there's a surprising amount of potential here.

And shout out to itch for making me delete and redo my post just to do a minor fix because the "verification" won't pop up when editing for some reason.

Thanks for the feedback!

I think I'm done with this game but I have a lot of ideas I want to do in future games.

Multiple paths/interactions/events is always something I would like to do more of and go more in depth for each one. I like your idea of some people just won't talk to you at all if you are hypnotized. 

I don't plan my games out that much before I start. So things like events/mechanics get added in as a fun thing at the time, but don't have a ton of depth. I didn't really know what to do once she got hypnotized, So it's pretty basic and you return to normal faster than I would have liked.