Thanks for the feedback!
I think I'm done with this game but I have a lot of ideas I want to do in future games.
Multiple paths/interactions/events is always something I would like to do more of and go more in depth for each one. I like your idea of some people just won't talk to you at all if you are hypnotized.
I don't plan my games out that much before I start. So things like events/mechanics get added in as a fun thing at the time, but don't have a ton of depth. I didn't really know what to do once she got hypnotized, So it's pretty basic and you return to normal faster than I would have liked.





