Great job on this! I like the automatic announcement and visual affordance you had for the self-voicing here. I'm also amazed at how in-sync the text-to-speech was with the auto-advance for dialogs. I'm genuinely curious how y'all pulled that one off, and if that works cross-platform.
I think there are still a few menus where it wasn't totally clear what buttons to press without guessing (it's obvious for sighted users, but a lot of menus were either left-right or up-down, and it doesn't say when to use what). Additionally I think during combat there's probably some hidden details (like health remaining) that wasn't (at least to me) obvious to get in a non-sighted way.
Thanks again for participating and showing off what a really polished system could look like here - it's super cool!