The combat system looks really interesting, especially the skill overhaul. I like that you're focusing on balance and using simulations to test it. Definitely curious to see how the different skills play out! 🔥
Thanks! The simulations have honestly been half the fun of building it — every skill in the current version went through a few thousand simulated fights before the numbers stuck. If you give it a run, I'd love to hear which skill felt strongest (or most useless) in practice — that kind of feedback is exactly what the beta is for. 🎲