Would you consider porting the game to a real ZX Spectrum?
It is a possibility and part of the original thinking when I tied it fairly strictly to ZX Spectrum limits. I think the heavy text usage that is in the game might be problematic in eating a lot of memory if it were to try to target 48K. I dabble with some ZX tools and have a Spectrum Next so there is some possibility that it makes it to a 'proper' spectrum but I'd need to spend some more significant time with the tools. Some aspects of the game were rushed at the end adding confusing for the user so it would hopefully be better in a new version too.
Very appreciative of you asking. Thanks!