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Holy moly, incredibly creepy vibes! The usage of lighting was excellent, not just to for painting the spooky atmosphere but also how the lamps help guide the player. Each text log just got me more invested into pushing further to see what happened to the people who came before: am I understanding right that the captain of Expedition Alpha got turned into Marygold, and the other captain became Yazmody?

Perfectly nailed the feeling of a derelict space station that feels haunted, from the moment I picked up that first keycard I felt trepidation deep in my bones. The ending, perfectly haunting how it happens right as you're trying to grasp what you're looking at. The movement of the ship is great, it reminds me of the old school Descent PC game, especially how you could move above top speed by strafing and rising/lowering the ship at the same time. Really loved my time with this one, this will stick with me for a while purely for those spooky vibes ~

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Glad you enjoyed it.
Yeah, you're right with the characters, I wanted to keep it somewhat ambiguous what happened and hopefully it wasn't too vague.