For now, during battles, the game only loads images from the monster folder. It doesn’t yet support displaying monster back like in Pokémon, but I’ll try to make the battle screen look like Pokémon’s, which also relies on back images.
Also, for now, if you want to change your monster’s type, just change the string on line 161 in the PKMN_Core plugin. And to set its weaknesses, you can change it on line 183.
