I am not certain if this does qualify as a "role playing" game.
There does not seem to be any opportunity to make many meaningful
choices or ploys. It's basically a solo card-game.
As a fellow wizard-enjoyer I would like to endorse this, but I really need more role-playing elements.
Viewing post in Rock Paper Scissardry comments
Thank you for the reply! I appreciate the criticism, and I did extensive checking to see if I still fell under the constraints of a roleplaying game. My game is fantasy-themed, very rules-lite, but also features upgrading of core elements, such as shields and actions to destroy the oncoming hordes. Using the dice and cards as spells and still causing the character to take damage, while in your view (and possibly others) is either heavily "card-game" only, I do find my game to be both RPG and card game.
Again, thank you for the criticism! It is always appreciated!