I see. I don't think it makes sense for this game because it's hard to determine what equipment is best because all weapons/armors/rings have pros and cons. Same w/ determining which party member should use a given item.
Although in theory I was just explaining a bit of the same thing Randomsnowman17 said about the equipment-optimizing feature.
I'll summarize the points from my original reply, which seems to have gotten lost. Overall, I really liked the game! Although it was a bit hard to understand at first.
As for suggestions (now that I've actually put time into the dungeon):
-
It would be good if you added some kind of job or way to earn money outside the dungeon. It gets a bit tedious having to always explore for income (though that's only sometimes).
-
Being able to customize/rearrange the order of skills in the quick shortcuts — if that option already exists, I probably just didn't notice it, but it's been somewhat difficult to change the skill order. I even started a second playthrough just to add skills in the right order from the start.
-
Being able to interact with companions' equipment outside the dungeon. I know you can remove items from them, but it would be nice to be able to change their build before entering the dungeon.
-
Will you add the ability to train companions in the future? For example, in Nanako's case — at least in mine — she doesn't have any initial traits, and ends up being more of a burden in the dungeon during the first missions I did with her on the team, at least until I gave her decent equipment after farming for a while.
-
I hope you're planning to give Xena a little love too, needs some love as well.