Waaaay too many things going on at the very start.. I didn't quite know what I was doing, practicing, checking all available options, but too overwhelming. Needs a pace and a straiightlined path to follow, not opening without explanation and over 30 options. Art is nice though, sound is a must.
Nope, imo it should be more clear without the need to read a "how to" when starting a game. People don't want to hop onto a game, see dozens of options/things going on, and having to read a manual for it. The pacing should be something like "only practice/home unlocked -> levels up some skills -> unlocks music hall practice -> concert -> etc etc...", not all at once.