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Nope, imo it should be more clear without the need to read a "how to" when starting a game. People don't want to hop onto a game, see dozens of options/things going on, and having to read a manual for it. The pacing should be something like "only practice/home unlocked -> levels up some skills -> unlocks music hall practice -> concert -> etc etc...", not all at once.

(+1)

Yeah that sounds good. I thought that’s how incrementals worked. Based on wrong assumption. I’ll work on it. Thank you for the feedback !