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(+1)

Thanks for beating the game and the detailed comment!

I tried to extend the mechanic by doing a boosted jump similar to Celeste in 1-5 and 2-5, but it ended pretty painful for most players to learn (and I was too used to the trick myself XD), so it’s my lesson on weird moving platforms this time.

Nonetheless, glad that you liked the overall gameplay and vibe! This is my first time doing 1-bit thing and it’s actually just greyscale art with a dithering shader on top of it :3

(+1)

I see, haha
For me the horizontal jump was only hard because I felt it was very precise or if I got the jump, it was weak and didn't reached the ground, the vertical jump is ok or I didn't have trouble with it

I know about the dithering part but when I try to do it, I don't feel great about the art I make haha