The game definitely hit the thriller/horror aspects with the great sound design and aesthetics, and for what the development timeline of this game seemed to be as well as the incredibly small team, I'd say that this is a pretty good success at what it tries to accomplish. Though, even just a LITTLE in-game explanation of anything would do wonders for comprehension. I try to play games before reading the summaries in order to get a more natural playthrough, and I will say that I was able to understand some of what was trying to be conveyed before resorting to the itch page, but some in-game explanations would go miles for this.