Really love the concept here, pushing your luck between growth and corruption in a garden-building roguelike is such a unique hook. My brother and I compose music and do sound design for indie games, and a game about balance like this could really benefit from a score that shifts with that growth-vs-corruption dynamic. Happy to share some samples if you're looking for audio for the release. Congrats on getting the wishlist up! 🤙🏻
Here you have my discord:
luiigi.so