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As you know, I played through this one yesterday.  Thanks again for the help! :)

I had a lot of trouble with the timing of the first horizontal boost block, but once I got it down, it was pretty much smooth from there.  The world 2 levels were so much fun, incorporating the gravity switch with the moving platforms!  I especially liked the one where you kind of had to stack things on top of each other to make the jump across possible.  Really nice puzzle design; just enough to make you think without being overwhelmingly hard.  At first I thought the player having such a short jump was going to be limiting, but all the platforming challenges were nicely tuned around that.

Also, just when I was starting to think the music was getting a little repetitive through worlds 1 and 2, world 3 came along and blew my socks off; such a cool piece of music, and I absolutely love how the platforming synced up with the tune.  World 3 was also by far the hardest platforming challenge, which was a really nice way to cap things off.

Also, the art is really cool.  The dithering is great, and I love the tiny little bit of shadow the protag adds to the dither pattern around them; such a cool little detail.  And I love the squash/stretch on the protag.  Just very nicely done.

All-in-all, I really had a blast with this one!  Great work :)

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Thank you so much for beating the game and the kind words o(* ̄▽ ̄*)o