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IndieCade info:

Artistic Statement / Use of Theme
A singular bottle, a singular piece of garbage, thrown away carelessly; becomes a seed for an ever-growing garbage pile. While the theme is to plant a seed - Our focus is on “Don’t plant this seed.” Our hope is to inspire people to keep their places clean and take every bit of litter seriously. I was inspired by the posts and pollution awareness campaigns sharing “Just one bottle, Just one wrapper” was said by 8 billion people.

Development Summary 
The design for this game has evolved much since the start of the jam, to a full-fledged commercial game. While the game developed in the jam only has added combat from the original idea, we have since planned out many features. It was surprising to see how many ideas and specific mechanics everyone came up with. However it has been still difficult to pen down a proper design, converting the abstract thoughts to paper, which I have yet to complete. My team is competent and skilled. Once I am able to delegate a task, they go above and beyond to bring it to fruition, although I am still learning leading and delegation.

(optional) Release Plan
At the moment we basically have a proof of concept in the build. We have also completed the general design of the game, and are ironing out the technical details. We are looking towards making a Vertical Slice next, and launching a Steam page. For marketing we will use organic reach on social media, including by using personal branding; as well as outreach to streamers and playtest events.

(optional) Further Development Plan
We are planning to expand types of garbage pieces, types of NPCs (including ones that help in cleanup, creating a push and pull), incremental unlocks of gear and stationary positions according to the map on our page, and lean towards a tycoon and collectathon style game.

Topic Tags
Littering psychology, Environmental effects of littering, Compounding of individual littering, Societal Impact

Sprint Participation
Yes, we submitted entries to all sprints

Game Engine, Platform, Format
Engine: Unity 6; Platform: Windows, WebGL; Format: 3D Third person over-the-shoulder

Generative AI Disclosure
Google AI and possibly other tools by team may have been used to assist in coding. I have not kept an active track of it. No art assets were made with AI.

(optional) Promotional Video

(Optional) Feedback Form https://forms.gle/vLSkwGmW8XLHeYoT8