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(1 edit) (+1)

I like the bomb and shoot combo is something new and very skill based. I think the mini games are a good idea to shake up the game play, but only happen one time in the demo for me. The art is also decent. 

At the beginning i thought you only had 3 bombs and couldn't reload. So i was way too careful with them. I think the day transition looks cool but takes too long. The ricochet seem way too strong instead of shooting at the fish you can just shoot against the walls at a low angle and the bullets basicly stay forever killing everything without any effort. 

Really cool game wish you BIG money.

(+1)

I actually abused the ricochet the same way during testing, so I know exactly what you mean. I’m thinking about making it a later-game upgrade instead.

The day transition and short day length are also things I’m already looking at. The bomb limit also clearly needs to be explained better.

Thanks for the feedback and the kind words!