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Thank you for the feedback! I'll admit it's a rushed product, i didn't really have much time to work on this as much as i wanted to and in the end i had to cut a lot of stuff out from my original draft in order to fit the jams 4 a5 pages rule, which might also explain the typos as i was focused on fitting in the whole thing. It was definitely a learning experience considering this is my first time making something like this.

This also ties in to the keys and the way to the pendulum itself. I guess for reference the adventure was inspired by a scene in scooby doo where there's a hallway of doors and the characters are on the chase going in and out through the same 6 doors in the hallway so In the original texts there's a whole mechanic behind the keys, where you roll a die and see how many temporal rifts you have to get through to get to the keys recorded destination and as far as where you can find them i was originally planning on it being scattered throughout the rifts so the goal was to go through as many Temporal rifts until you find the one that leads to the 'important rooms' but i wasn't sure if i could fit all of that on top of all the other stuff already in it. 

I'll be honest I'm not satisfied by the end result, i should probably work on it again but the jam has ended so idk but i hope for some whacky time shenanigans you found some use of the tables and thank you for taking your time to read through my module!!