huh, that is WAY more texture then i expected possible for two fucking colors, very instructional there, thank you. it kinda made the mode shifting a little hard to tell but i did complete your game, much to my surprise this feels like captain toads adventures crossed with a rave at an art gallery. that key to unlock level 3 was VERY unnoticeable and while you got 90% of the way there on a dialog less game that combined with no interact indicator for the portals like the door meant i was pressing random keys out of the politeness of my heart to try your game, thats in addition to the no thumbnail, no screens, no instructional text in the itch (you didn't even mention its for the jam, i dont think it matters here but some jams want you to tag the jam in addition to linking the submission page).
but hey, your art is REALLY standout, music was loud but the different tracks where distinct enough for me to recognize as state changes. so if you participate and in more jams and ship more games you'll build a really strong identity i think. a worthy first submission.
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hello, thanks for the very in depth feedback!
I asked for the page yesterday and my assumption that you could not work on it during locked period was wrong so i will definitely do it.
Fine tuning day / night display is not on point yet. Music carried hard on it i agree. Same for the key it, should have been highlighted to stand out more, all these elements will be part of an eventual rework!
thanks again for the comment!