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(5 edits) (+1)

It was fun!

Perhaps a few too many levels though, as the gameplay was generally the same across all of them.

I liked the green and red asteroids the best because those felt like they were actually in time with the music sometimes, the other ones just felt kind of bad when you missed them.

The music was a bit dissonant and repetitive at times and not really in sync with the obstacles, so while i think you guys made a lot of content, I would have probably preferred it with half the content at some more polish (especially music and art).

Good job!! Definetely one of the top contenders in terms of fun so far:D

EDIT:

Omg you guys also had an excellent tutorial. Really good job on that one! Though… I guess you could perhaps have explained yellow and green less, since people would have figured that out themselves. But i liked the format because I had something to do while the text was there:D

Hey, i feel like the levels are different enough by their section, the big ahhh comments resume it pretty well and it's also nice to have content i feel like

I do understand the music being repetitive but to me it helps go into flow state to manage asteroids better

I do understand wanting less content and more polish but to be fair it would've been hard to do it that way since less music/levels does not mean us (dev) got more time since composition and dev were entirely separate person

thanks a lot for the review anyway,, your game was hella fun too

and thanks for the tutorial