Ah, I wish I had seen your message before I made the max damage and exited the game. Yes, it makes the ending... anticlimactic. The opposite of what it is supposed to be I guess.
Anyways - the game is very high tech. I guess you can think about making it funnier... or maybe that's not the correct word... Let's say - more engaging? I guess it needs some more juice - the seismogram is nice but since the main attention is on the globe that is where the main feedback should be.
I guess the skybox could be made with starts, not clouds - right now it's breaking the immersion.
I learned how interconnected the plates under Australia and Antarctic are. Thank you.
Good luck!