I played two and a half levels. The collision on the platforms was not one-way as would be expected, so i almost thought the game was broken on level 1 because the art did not communicate the real collision. The gameplay was some basic platforming with inconsistent ground and air speed, which led to some frustration when i hit spikes and the whole level reset. The gimmick of changing gravity was not used in ways which surprised me or made me want to see how it would be used in other interesting ways, so that’s why i figured i had seen enough of the game when i stopped playing. Do not be discouraged by my comment, I say this openly so that you can learn from it and improve! This was my experience with the game:D