Yeah on one hand, having them in your inventory during bad ends has some pretty worrisome implications. But I do get the feeling that players would like to be able to interact with them. It certainly can make sense in the game's setting for it to be accepted that most babies are sent to a nursery. But that does make it hard to relate for most people where in real life, that's a pretty taboo thing to do. I'll see what I can come up with.
Haha thanks, yeah, that's what 7+ years working on the same game can do. Overall, I'm glad it's enjoyed by so many!
Gotcha, I'll check out Fertile Farm! One of the issues for sure is how to manage character traits for babies. I have some ideas, but we'll see what works!