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(+1)

It was really fun watching this take shape in the Discord leading up to the jam, and it didn't disappoint.

Super-fun gameplay loop.  Sometimes things would spawn in unfortunate locations, but that wasn't too bad.  Awesome, funny, unique graphical style (love the squish/stretch), and the music was a perfect fit and didn't feel repetitive.  I love that you can kick / pick up the signs in the tutorial level, such a nice touch :)  

Difficulty is highly dependent on where things spawn, but I liked the variability and the chaos, and it's also great that it was really fast to restart a level if you did fail, so it didn't feel punishing.

Are there levels after the "multiples" one?  If so, I'll come back and pick this up again and try to finish it; as of right now, though, when I clear everything out on that level nothing happens.  And on my second playthrough trying to get to that point I also unfortunately got softlocked (maybe because a crab picked up a bird?  Afterward it never came down to land anywhere).

All-in-all, though, despite those bugs, I really had a blast with this.  Tons of personality, and tons of fun.  Great work!

(+1)

Hello, thanks for the long write. I agree that the difficulty depends on the spawn locations, that may be why I may have had the feeling that the game isnt well designed, but I'm glad you had fun, that is the most important part. Thanks for playing, definitely joining b1t jam in the future as well. There are no levels after the multiples one, but I can add some that I had planned and some Qol fixes as well